Besides the normal armour worn by the Warriors, Berserkers and Males, the Shemarrians have a few types of armour they produce for their use.
EShemar Jumpsuit Armor[]
Jumpsuit Armour | |
---|---|
Model | Unknown |
Type | Light |
Crew | Unknown |
Environmental | No |
Original Tribe | All |
MDC By Location
| |
Head | Unknown |
Main Body | Spinster/Tinker 25
Acolite 40 |
Physical Information
| |
Weight | Spinster/Tinker 15 ils
Acolite 23 lbs |
Mobility | Excellent |
Speed Running | Unknown |
Weapon Systems
| |
Sensors
| |
Special Systems
| |
Special System1 | Optional Reinforcement |
These are lightweight jumpsuits of light megadamage plastic fabrics that are most often worn by the Spinster/Tinker and Acolite classes. While colors, cut, and styling vary widely by use and wearer preference, most are simple, utilitarian garments.
Optional Reinforcement[]
Special insert pockets and slots in the fabric can be used to hold additional reinforcing plates and ribbing, effectively DOUBLING the MDC.
EShemar Armored Robes[]
Armoured Robes | |
---|---|
Model | Unknown |
Type | Light/Concealed |
Crew | Unknown |
Environmental | No |
Original Tribe | All |
MDC By Location
| |
Head | Unknown |
Main Body | 60 |
Physical Information
| |
Weight | 25 lbs |
Mobility | Good -5% |
Speed Running | Unknown |
Weapon Systems
| |
Sensors
| |
Special Systems
| |
Special System1 | Optional Reinforcement |
Though using fabrics similar to those used in the Jumpsuit Armor, these robe-like garments are far more voluminous and looser-fitting. More elaborately decorated versions of these outfits are worn as ceremonial dress by most Shemarrian classes, while simpler and more plebian variants are often worn by the Acolite and NeShemar classes.
Optional Reinforcement
Additional ribbing and stiff inserts/embellishments, particularly to the shoulders, can add an extra +10-40 MDC.